An almost perfect 2012 campaign theme song?

| August 24, 2012

It’s called “Take It Back” by Miracle of Sound (whose music I’ve linked before.) It’s got a made-of-awesome beat, and you could probably even dance to it. But the lyrics — which are actually about the situation the gamer faces in Mass Effect 3 — might just possibly be read an altogether different way… When […]

It’s not that I’m ignoring y’all, as such. I’m just otherwise most thoroughly engaged in something utterly engrossing.

| March 15, 2012

It’s called Mass Effect 3, and if by now you aren’t aware that I’m a fan, you haven’t been paying attention. Here’s a sample mission I ran in the wee hours this morning. The goal: to protect some civilians from being kidnapped. Experienced ME2/ME3 players will note that I didn’t make full use of my […]

Lookie! I made a video!

| March 1, 2012

I’ve been playing with Sony Vegas Movie Studio HD Platinum 11. And since I’m so eager for the release of Mass Effect 3, when I saw an idea from a poster in the Bioware Mass Effect forums, I decided to take the ball and run with it. Here’s the result: Mass Effect 3: Take Earth […]

Less than three months until I drop off everyone’s radar.

| December 21, 2011

The third and final installment of the Commander Shepard saga in the universe of Mass Effect drops on March 6… I am, to my own surprise, rather eager for it to arrive. BioWare have released a third trailer. It looks really deeply seriously good. Mild language warning. I’m particularly impressed by the nearly seamless transitions […]


| August 25, 2011

I have seriously been digging this tune since it was released last week. [You can either go here — or see the video embedded below the fold — had to be done to fix page loading issues.] It’s not just a good “game song” — it’s a good song, period. In case you missed it: […]

Mass(ive) Effect(s on my free time)

| August 8, 2011

I suspect I may be doing more talking than usual* about computer/video gaming over the course of the next six or seven months. That’s due in part to my recent acquisition of an Xbox, but mostly it’s because of the March 2012 release of what may be the most anticipated game since… well, maybe ever: […]

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